Try Time Rugby Rush

Description

Assemble a grid and select up to three participants to be ‘Taggers’. The remaining participants line up along one line of the grid with a ball, and on the Coach's signal "Rugby Rush", attempt to move through the grid and score a try without being tagged. If tagged, the participant loses their ball and joins as a ‘Tagger’. The game continues until all participants have been tagged.

Equipment
  • 12 x cones
  • 1 x ball per participant

Coaching Outcome

Participants develop spatial awareness, agility, and learn to move confidently into space in this fun evasion game.

Change It
  • Each turn, give responsibility to one of the ‘Taggers’ to call “Rugby Rush”.
  • Rather than running, introduce different movement patterns e.g. skipping or hopping.
  • Alter the size of the grid.

Check for Understanding
  • What part of the body should we look at when tagging an opponent?
  • What can we do to ensure that we do not run into other participants?
  • How do we score a try?