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Carry & Protect

GIR Pinball

1 TouchAdvanced

Promote attacking and defending alignment and realignment during fast transitions and under fatigue
GIR 1v1 Ball Carrier

1v1 Ball Carry - Stationary DefenderIntermediate

This focuses on the attacker’s agility and making a quick decision to run the optimum line, hitting the space while protecting the ball
GIR 1v1 Ball Carry - Into Contact - Extension 1

1v1 Ball Carry - Into Contact - Extension 1Intermediate

This activity promotes good leg drive while attacking through defenders
1v1 Ball Carry - Into Contact with Support - Extension 2

1v1 Ball Carry - Into Contact with Support - Extension 2Intermediate

This activity focuses on offloading decisions while going through contact and supporting
1v1 Ball Carry - Pop Pass - Extension 3

1v1 Ball Carry - Pop Pass - Extension 3Intermediate

This activity is an introduction to a pop pass focusing on continuity, depth and support play
GIR 2v1 Counter Attack

2v1 Counter AttackIntermediate

2v1 promotes alignment and catch/pass skills while under defensive pressure
GIR 2v2 Counter Attack

2v2 Counter AttackIntermediate

Players are introduced to unstructured attack kick return and navigating fragmented defence
GIR 3v1v2


A further extension activity to test players with differing attacking and defensive scenarios
GIR 5v4 Pyramid

5v4 PyramidIntermediate

This activity focuses on decision making in attack and defence while introducing participants to real game scenarios, thinking under fatigue and the importance of continuity
GIR Ball Presentation - Introduction

Ball Presentation - IntroductionBasic

This in an introduction to 3 possible ball presentation techniques and actions required in different scenarios
GIR Catch and Counter #1

Catch & Counter #1Intermediate

This activity highlights the importance of running lines, creating space and communication in both attack and defence
GIR Catch & Counter #2

Catch & Counter #2Intermediate

This activity practices attack and defence from a kick return while highlighting the importance of support players
GIR Coloured Marker Attack

Coloured Marker AttackIntermediate

This promotes attacking decision making from differing positions on the field
GIR Drop Out Defence

Drop Out DefenceAdvanced

This activity promotes quick thinking, fast transitions and straight running lines
GIR Pinball


This activity introduces players to contact and promotes strength, balance and evasion